February 9, 2006

As the draft process comes to the close, the most painful part of writing a book begins: The editorial process. And never has the pain of the editorial process been so vivid to me as this morning when I recieved Chapter 1 back from SpiderWorks and had a detailed chat on the phone. [...]
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February 8, 2006

Continued from Part 4 (Part 1)–
A few years ago, shortly after the release of the wildly famous Halo 2 for the XBOX, I had made an entry about a stats package that I was working on developing. I had posted about it and it turns out the project never went anywhere because of time or [...]
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